Dead by Daylight: Meta-changing Update in the game and what it means for Survivors
- Sanjukta
- 01 August, 2022
- 2 mins ago

Dead by Daylight: Meta-changing Update in the game and what it means for Survivors
No more dead hard for distance
The asymmetrical game Dead By Daylight received an overwhelming and game changing changes by the developers. Prestige, matchmaking, progression and perks underwent major nerfs and buffs to change the game has been played since 2016. So, if Dead Hard was your go-to perk, or if you wanted Ruin to carry the game, time has come to update your build.
Meta-perk changes
Survivor perks:Dead Hard
The dash for distance is removed. Instead, it grants endurance status for 0.5 seconds (cue: eye roll).
Spine Chill
Spine Chill only activates when survivor is on the line of sight. No more stacking Resilience with Spine Chill for faster vault speed.
Iron Will
Lowering of grunts of pain to 25/50/75% but won’t activate when the survivor is exhausted.
Borrowed Time
Increase in the movement speed bonus duration of the unhooked survivor by 10 seconds and endurance status has also been increased.
Self-Care
Heal speed lowered and item efficiency bonus removed entirely.
Decisive Strike
Stun duration has been reduced to 3 seconds. DS deactivates once the Exit Gates are powered.
What it means
The meta perk Dead Hard will take time for survivor to get used to. Iron Will against Killers using Stridor is only semi-effective. For SWF members who rely on DS during end game collapse to make a 4-person escape suing DS will not be possible. These meta perks have been nerfed a lot.On the other hand, BT has been buffed for survivors. Another non-meta perk Off The Record could possibly be the next meta. This Zarina Kassir perk grants unhooked survivor an endurance effect for 80 seconds after getting unhooked.